dojo.loadInit = function(/*Function*/init){// summary:// Executes a function that needs to be executed for the loader's dojo.requireIf// resolutions to work. This is needed mostly for the xdomain loader case where// a function needs to be executed to set up the possible values for a dojo.requireIf// call.// init:// a function reference. Executed immediately.// description: This function is mainly a marker for the xdomain loader to know parts of// code that needs be executed outside the function wrappper that is placed around modules.// The init function could be executed more than once, and it should make no assumptions// on what is loaded, or what modules are available. Only the functionality in Dojo Base// is allowed to be used. Avoid using this method. For a valid use case,// see the source for dojox.gfx.
init();
}